iDOLM@STER Stella Stage
It came of at least something of a surprise when they suddenly dropped a short PV for a previously entirely unannounced and unteased PS4 iDOLM@STER game, Stella Stage, during the Sony TGS Press Conference event earlier today.
It’s pretty safe to say that the franchises first outing on PS4, last years iDOLM@STER Platinum Stars, was ultimately something of a disappointment. A lot about the games presentation was fantastic – a nice new visual make-over and a pleasant atmosphere inspired by the movies training camp made a pretty good first impression, and the 765Pro All Stars shows were fabulous – but in the end it was a game that felt like a whole lot of stick without any carrot. That is to say, there was almost zero sense of progression to it – aside from there being little in the way of a narrative thrust to it, and your idols progression simply boiled down to repeating things until their numbers increased. Costumes, infuriatingly, were locked behind random drops, with anything good being incredibly rare – unless you dropped actual money on a P-Drop, a consumable which temporarily improved your chances. Ultimately, it felt a lot like it had taken a few too many cues from mobile games, without providing the steady stream of the kind of content those games have that make it feel almost (almost) worthwhile to play. This was particularly bad given you could enjoy a better implementation of these things for free by pulling out your phone and playing Starlight Stage instead.
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