Ultra-dimensional Idol Neptunia PP
Calling me a Neptunia fan might be swinging a touch on the strong side. Not to say that I’ve not played the Neptunia games, or at least some of them. I’ve finished the first, which, honestly, was a badly designed mess of a game. I’ve finished Neptunia mk2 as well, after having suffered a great deal of hassle trying to track down a UK copy of it (it’s been re-issued over here in the mean time, thankfully, so it’s now pretty cheap), and that was much better experience all-around. I have started on the third game in the series, Victory, as well at this point, but whilst that seems polished further again, that’s kind-of been sidelined by other things. I really must get back to that.
Anyway, they released a new Neptunia game for the Vita in Japan this week, and whilst I was going to ignore it, I did discover I was only about 900 yen short of buying it on my Japanese PSN account, and I did have getting drugs pumped right next to my sciatic nerve to recover from, so I figured what the heck.
Particularly given it’s an idol game. My bailiwick and all that.
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